Games

Multiply the fun by offering bowlers entertaining games within the game displayed on screens throughout your center or only on selected lanes.

Classic Bowling Games

  • Adds variety and excitement to bowling game
  • Allows bowlers of widely varying skill levels to play on the same lane to compete evenly

3-6-9 Free Strike

  • Levels the playing field by giving bowlers automatic strikes in the third, sixth, and ninth frames
  • Perfect for Pro-Am tournaments, or for groups with bowlers of different skill levels

Red Head Pin

  • A red pin in the head pin position gives the bowler a chance to win
  • If bowler rolls a strike, a winning animation is displayed
  • Prizes such as free games or sodas can be awarded

No-Tap

  • Credits bowlers for strikes even with lower pin counts
  • Great for tournaments and special events
  • Available in all open bowling modes
  • Can be combined with 3-6-9 Free Strike
  • Six, seven, eight and nine pin No Tap settings

Best Frame

  • An exciting, fast-paced, doubles-only tournament style game
  • The best score for each frame carries down to create the team score

Odd/Even (with GS-Series Pinsetters only)

  • Fast-paced, one-ball-per-frame game
  • Credits bowlers with a spare for bowling over an odd number pins and a strike for bowling over an even number of pins
  • Ideal for tournaments and special events

Interactive Games (optional)

  • Dramatically enhance open play fun and league competition
  • Allows bowlers to compete against each other from lane to lane
  • Comes complete with in-center marketing materials

Championship Racing

  • Race your car to the finish line by achieving center-defined goals (strike, spare, frame count, etc)
  • Cross the foul line and the car moves backward
  • First car to cross the finish line wins

Fast Lane

  • Computer randomly selects goals (strike, spare, etc.) and assigns point values
  • Points are only awarded for goals when they are displayed
  • The lane with the most points at the end of the time period wins

Perfection

  • Set a list of goals (strike, spare, etc)
  • List of goals still needed to win are displayed
  • The first lane to complete all goals wins

Pick-A-Prize Event

  • Awarding prizes can add fun to any event
  • The team simply selects one of three doors to reveal prize

Speed Strike

  • The lane that bowls a strike the fastest after being cued wins
  • Participating lanes and times of strikes are displayed

Tug-O-War

  • The required number or a center-defined number of strikes is set at the start
  • Each strike moves the rope in the team’s direction
  • First team to reach required number of strikes wins

Walking Pin

  • As bowlers strike or spare, the pin walks from lane to lane
  • Three different ways to play
  • Variety of ways to win
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